Guide to
1. Goal
Send bolts into the target and stack up points. Stay alive by throwing before each countdown finishes.
2. Input
Touch screens: tap the play area. Computers: click it or press Space or Enter. Every press is one throw, and the bolt lands exactly where the crosshair was.
3. Scoring zones
Five concentric zones make up the target; the closer to the centre, the bigger the reward. Throwing wide earns zero without penalty, other than the time it burns.
| Zone name | Value |
|---|
4. Streak bonus
Keep hitting rings of 50 or higher to grow the multiplier from ×1.5 up to ×5. Anything lower, or a miss, resets it.
5. Time pressure
Each throw has its own countdown. The time allowed falls and the crosshair speeds up as you go, while the short strike animation does not use up any time. The crosshair also changes route: circle, figure-eight or wave.
| Throw no. | Seconds allowed | Speed |
|---|
6. Game over
Let the clock run out and the game stops, showing your result and best score. In the last second you will see the bar pulse and hear a warning tone.
7. Two ways to play
| As guest | With profile | |
|---|---|---|
| Points at start | 0 | 500 |
| Scoreboard | local only | shows your nickname |
| Saved on | this gadget | this gadget |
Signing up is not required; dismiss the prompt to play as a guest. Your profile and records stay in this browser and are lost when site data is wiped.
8. Rules of conduct
Bots, auto-clickers, scripts and code changes are not allowed (see the terms). Points are virtual: they hold no cash value and cannot be exchanged for prizes.